Vectorwork crashes my virtualbox

Discussions related to using VirtualBox on Linux hosts.
Post Reply
connys
Posts: 2
Joined: 3. Aug 2008, 11:01

Vectorwork crashes my virtualbox

Post by connys »

I tried to install Vectorworks 2008 (VW) on a Windows XP sp2 virtual machine in Virtualbox 1.6.2 on a Ubuntu 8.04 host.The installation worked fine, but when I try to start VW the whole virtual machine crasches. The virtual XP workes fine with other programs. Has anyone else here tried this? I would like to be able to run VW while I'm logged in to Ubuntu.

I have now tried 3-4 times and everytime I try to start the VW in the virtual XP machine it crashes. There is no new lines in the /var/log/messages and /var/log/syslog files. However the VBox.log file ends like this:

00:01:05.416 /TM/GC/1nsSteps 34 times
00:01:05.416 /TM/R3/1nsSteps 326 times
00:01:05.417 /TM/VirtualSync/CurrentOffset 3270000 ns
00:01:05.417 ********************* End of statistics **********************
00:01:05.442 Changing the VM state from 'DESTROYING' to 'TERMINATED'.

When trying to run VW on a Windows 2000 virtual machine it also crashes. Does anyone here know what causes this or has anyone succeed in running VW on a virtual machine?
TerryE
Volunteer
Posts: 3572
Joined: 28. May 2008, 08:40
Primary OS: Ubuntu other
VBox Version: VirtualBox+Oracle ExtPack
Guest OSses: Ubuntu 10.04 & 11.10, both Svr&Wstn, Debian, CentOS
Contact:

Post by TerryE »

A quick look at Vectorworks states that it is "2D/3D AEC CAD software for Windows and Macintosh." Sorry but 3D software just doesn't work well under VB and isn't supported. There are lots of discussion on the forum as to why.
Read the Forum Posting Guide
Google your Q site:VirtualBox.org or search for the answer before posting.
connys
Posts: 2
Joined: 3. Aug 2008, 11:01

Post by connys »

Ok, that's pity. I hope 3D will be supported soon.
TerryE
Volunteer
Posts: 3572
Joined: 28. May 2008, 08:40
Primary OS: Ubuntu other
VBox Version: VirtualBox+Oracle ExtPack
Guest OSses: Ubuntu 10.04 & 11.10, both Svr&Wstn, Debian, CentOS
Contact:

Post by TerryE »

Your average Graphics Processing unit (GPU) can have over 100 logical units each of which is in effect a separate floating point processing unit. That's how you have enough horsepower to do that ray tracing and steam of the hero's back in real time. It cooperates with the host CPU. What virtualisation does is to make it look like there are two independent systems. You can do this if you stick to simple stuff, but there isn't a general interface to handle this reentrancy issue. All complicated stuff, I'm afraid.
Read the Forum Posting Guide
Google your Q site:VirtualBox.org or search for the answer before posting.
Post Reply