I am trying to run some rich opengl application on Windows 7.
when it starts initialize gfx an app error is reported - the call stack is like this
0012c068 724ac471 00000003 0012c0c0 724ac71a kernel32+0x52164
0012c074 724ac71a 00000003 b59c56e2 00000000 VBoxOGLcrutil+0x1c471
0012c0c0 724ac756 00000003 00000001 00000000 VBoxOGLcrutil+0x1c71a
0012c0d4 724acbba 00000003 b59c5702 724f25b0 VBoxOGLcrutil+0x1c756
0012c120 72492643 0000000f 00000000 00000000 VBoxOGLcrutil+0x1cbba
0012c13c 72263072 72398828 00000000 0b0ef3a8 VBoxOGLcrutil+0x2643
0012c15c 71f311a9 00000000 0b0ef3a8 0000003f VBoxOGLpackspu+0x3072
0012c180 725e39c2 00000000 0b0ef3a8 0000003f VBoxOGLfeedbackspu+0x11a9
0012c1a0 725e3a4e 0b0ef3a8 00000000 0b0ef3a8 VBoxOGL+0x39c2
0012c1c8 725ee0cc 0b0ef7c8 0b0ef3a8 150100aa VBoxOGL+0x3a4e
0012c1f0 71d99422 150100aa 000001f4 71d99028 VBoxOGL+0xe0cc
0012c220 71d995e9 00010000 00000001 00000000 opengl32+0x39422
0012c258 034207be 150100aa 00010000 0012c508 opengl32+0x395e9
do you have an idea or hint what I should do to recognize the reason of the problem?
Thank you
s_to
opengl issue?
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