Page 1 of 1

Fail to use GLSL shaders on VBox Linux Guest

Posted: 16. Jul 2013, 16:18
by Nishantb
Dear All,

My Host configuration is Win7 with NVIDIA Graphics card.
My Guest machine is Ubuntu 12.04

I am trying to run an OpenGL based application on my Linux Guest.
The OpenGL application contain some basic shaders and following API's-
glGenFramebuffersEXT
glBindFramebufferEXT
glCheckFramebufferStatusEXT
glDeleteFramebuffersEXT
glFramebufferTexture2DEXT

The application gives segfalt while compiling the shader (glCreateShader).

The same application is working fine on a Linux PC with NVIDIA Graphics card.
I have checked the solution with both 3D Acceleration on/off.


Please let me know if anyone has the information to handle this situation.

Thanks,
Nishant