OpenGL Game Crashes Windows 7 VM on OSX 10.8.2
Posted: 29. Dec 2012, 22:04
I have an OpenGL based 3D game that will run for a few minutes before the entire VM will crash.
I'm running VirtualBox 4.2.6 r82870 on a MacBook Air.
I've selected 3D support and installed the DirectX drivers on the Windows 7 32-bit guest.
The game will start up normally and will work properly for a few minutes or even longer if I don't move around much within the game (There from there dot com), but if I move around the game quite a bit, the VM will crash completely.
I've tried nearly every combination of settings for the VM without any luck.
I have a core file from when the VirtualBox VM crashes, but I'm not sure where I'm to place this file for inspection. Where do I upload the core file?
MacBook Air details:
Processor 1.8 GHz Intel Core i7
Memory 4 GB 1333 MHz DDR3
Graphics Intel HD Graphics 3000 384 MB
Software OS X 10.8.2
Thanks,
Jeff G.
I'm running VirtualBox 4.2.6 r82870 on a MacBook Air.
I've selected 3D support and installed the DirectX drivers on the Windows 7 32-bit guest.
The game will start up normally and will work properly for a few minutes or even longer if I don't move around much within the game (There from there dot com), but if I move around the game quite a bit, the VM will crash completely.
I've tried nearly every combination of settings for the VM without any luck.
I have a core file from when the VirtualBox VM crashes, but I'm not sure where I'm to place this file for inspection. Where do I upload the core file?
MacBook Air details:
Processor 1.8 GHz Intel Core i7
Memory 4 GB 1333 MHz DDR3
Graphics Intel HD Graphics 3000 384 MB
Software OS X 10.8.2
Thanks,
Jeff G.