Hello
Any attempt to run Neverwinter Nights (v. 1.26 if that matters) on 32-bit Windows XP SP2 in VirtualBox 4.2.0 results in a crash after loading screen, with error report (don't know how to copy it, so no pasting) naming vboxogl.dll as the culprit. The crash only affects game program itself, the guest OS and virtual machine run fine anyways. Of course newest guest additions are installed. Host is 64-bit Arch Linux with kernel 3.5.3-2-ck and 3006 MB RAM available.
I understand that OpenGL 3D acceleration is considered experimental, but there are reports on the game working well with past versions (3.0.8): http://charly4711.wordpress.com/2009/10 ... l-support/
Neverwinter Nights on WinXP 32-bit crashes in VBox 4.2.0
Neverwinter Nights on WinXP 32-bit crashes in VBox 4.2.0
- Attachments
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WinXP_OpenGL-2012-09-03-12-32-57.log- (79.28 KiB) Downloaded 21 times
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michaln
- Oracle Corporation
- Posts: 2973
- Joined: 19. Dec 2007, 15:45
- Primary OS: MS Windows 7
- VBox Version: VirtualBox+Oracle ExtPack
- Guest OSses: Any and all
- Contact:
Re: Neverwinter Nights on WinXP 32-bit crashes in VBox 4.2.0
As of today, there is no VirtualBox 4.2.0. Please keep all issues related to the release candidates in the appropriate forum: viewforum.php?f=15
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michaln
- Oracle Corporation
- Posts: 2973
- Joined: 19. Dec 2007, 15:45
- Primary OS: MS Windows 7
- VBox Version: VirtualBox+Oracle ExtPack
- Guest OSses: Any and all
- Contact:
Re: Neverwinter Nights on WinXP 32-bit crashes in VBox 4.2.0
OK, I unlocked this topic as the log file attached shows version 4.1.20, not 4.2.0.
That said, it's 4.1.20 OSE, which we do not support...
That said, it's 4.1.20 OSE, which we do not support...