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[4.1.8-Linux HOST/Win7 GUEST]-OpenGL Game Disables Aero?

Posted: 20. Feb 2012, 00:11
by JeZ-l-Lee
[4.1.8-Linux HOST/Win7 GUEST]-OpenGL Game Disables Aero?

Hi,

I just got Aero working on my Win 7 guest today,
but when I run an OpenGL game in Win 7 guest Aero is disabled?
(it is reenabled when I exit the OpenGL game)

Any ideas why this is happening?

Running current VirtualBox 4.1.8
on a LinuxMint 12 KDE 64Bit host
and a Windows 7 Home Premium 64Bit guest.

I properly installed Windows guest Guest Additions
and Aero does seem to be working until I run an OpenGL game?

Any help would be appreciated.
Thanks!

Jesse

Re: [4.1.8-Linux HOST/Win7 GUEST]-OpenGL Game Disables Aero?

Posted: 20. Feb 2012, 00:15
by stefan.becker
Forget 3d in a vm for gaming. Start games native.

But this must not be a vbox problem. Else in native Window there are many programs forcing Windows to choose base scheme when starting.

Re: [4.1.8-Linux HOST/Win7 GUEST]-OpenGL Game Disables Aero?

Posted: 20. Feb 2012, 01:28
by JeZ-l-Lee
stefan.becker wrote:Forget 3d in a vm for gaming. Start games native.
But this must not be a vbox problem. Else in native Window there are many programs forcing Windows to choose base scheme when starting.
Hi,

My team and I develop cross-platform open-source 2D video games.
(shameless plug: http://www.16BitSoft.com)
I recently switched to Linux from Windows and use VirtualBox to build the Windows version of the games.

When running the game on Windows 7 natively, Aero is not affected,
but running the game in Windows 7 VM, the Aero is disabled until the game is exited?

Any ideas?
Thanks!

Jesse