I've read how complicated 3D acceleration is on a virtual system, so I just have a general information type question. Of course the game I want to play is not in the list of working games so I was wondering if anybody had an estimate of when 3D acceleration will be good enough to not be considered experimental? Is the delay due to the amount of work that needs to be done (time spent doing it) or information that still needs to be learned? I'm assuming the goal is to have 3D work on a virtual system just like it does on a physical system so individual games don't have to be debugged?
Thanks,
Larry
PS Technical answers would be wasted on me!
3D acceleration
This is for discussing general topics about how to use VirtualBox.
Jump to
- General
- ↳ Howtos and Tutorials
- ↳ Rules and FAQ
- ↳ Generic Advice
- ↳ Building VirtualBox
- ↳ Windows Hosts
- ↳ Linux Hosts
- ↳ Other Hosts
- ↳ Windows Guests
- ↳ Linux Guests
- ↳ Other Guests
- ↳ Using VirtualBox
- ↳ VirtualBox on Windows Hosts
- ↳ VirtualBox on Windows pre-releases
- ↳ VirtualBox on Linux Hosts
- ↳ VirtualBox on Mac OS X Hosts
- ↳ VirtualBox on Mac OS X pre-releases
- ↳ VirtualBox on Solaris Hosts
- ↳ VirtualBox on Other Hosts
- ↳ Suggestions
- ↳ Third Party Applications
- Guest systems
- ↳ Windows Guests
- ↳ Linux Guests
- ↳ Solaris Guests
- ↳ Mac OS X Guests
- ↳ Other Guests
- Deutschsprachige Anwender
- ↳ Allgemeine Diskussionen
- VirtualBox Programming
- ↳ The VirtualBox API
- ↳ VirtualBox OSE
- Special Purpose
- ↳ VirtualBox Beta / Release Candidate Feedback
- ↳ Old Beta Postings