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OpenGL Failing

Posted: 27. Jun 2011, 02:27
by ceckin
Hi guys, im having a difficult time running an TF2 (with Steam) on a Windows guest.

The first problem is Wine/wined3d/context.c @ 1233

Can't find suitable iPixelFormat.

Wine/wined3d/query.c @ 113

Event query created despite lack of GL support.

Its looping due to error in OpenGL returning D3DERR_INVALIDCALL @ Wine/wined3d/query.c line 424.

ShaderAPIDX8::CreateD3DTexture:: Invalid color format.

Im using 4.0.8, latest guest editions.
Guest is XP SP3, latest DX.

Re: OpenGL Failing

Posted: 27. Jun 2011, 20:14
by ceckin
Strangest thing - DX8/9 tests works almost fine. DX7 fails at step 40 HRESULT = 0x88760064