OpenGL (3D)

Discussions about using Linux guests in VirtualBox.
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Eon
Posts: 1
Joined: 23. Jun 2011, 21:22
Primary OS: MS Windows 7
VBox Version: OSE other
Guest OSses: Ubuntu 10.04

OpenGL (3D)

Post by Eon »

My first question I guess is, should 3D OpenGL work at all on a Linux guest with a Windows host? I thought I did get it working but that was once... I could have been confusing myself because I've been switching between OSes a lot. Since then I've not been able to let anything work.

I'm developing a small app for Linux (in Qt Creator). Amongst other things it uses OpenGL. In order to get things to compile, using Google to figure things out, I installed a couple of packages, including some nvidia things. I am pretty sure I got OpenGL to display in my app.

Since then I've let the update manager install a couple of things and installed new Guest Additions (upgrading from 4.06 to 4.08). Now OpenGL doesn't seem to work (I've tried this in both MacOS X Snow Leopard and Windows 7 hosts). I searched a bunch of forums and things and a lot of people with similar problems were asked to type "glxinfo". I did and this is what it gave me:

Code: Select all

name of display: :0.0
Xlib:  extension "GLX" missing on display ":0.0".
Xlib:  extension "GLX" missing on display ":0.0".
Xlib:  extension "GLX" missing on display ":0.0".
Xlib:  extension "GLX" missing on display ":0.0".
Xlib:  extension "GLX" missing on display ":0.0".
Error: couldn't find RGB GLX visual or fbconfig

Xlib:  extension "GLX" missing on display ":0.0".
Xlib:  extension "GLX" missing on display ":0.0".
Xlib:  extension "GLX" missing on display ":0.0".
Xlib:  extension "GLX" missing on display ":0.0".
Xlib:  extension "GLX" missing on display ":0.0".
2 GLXFBConfigs:
   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
I don't know if that will give a clue as to what's wrong, but if anyone has any ideas on how I can get OpenGL to work (again?) I would be very grateful. Even if I have to uninstall some packages to the point that my Qt stuff doesn't compile anymore - it is simpler to figure out which things to add again than which to remove.
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