flight sim under virtual box
Posted: 14. Jun 2011, 17:39
IMHO, this question has not been adequately addressed. A post from several years ago points out that the MS flight sim program did not work under VB, but all that was suggested were the canned RTFM and install guest addition comments.
Well, it still doesn't work. dxdiag direct3d tests work for the v8 and v9 interfaces, the dialogs show full 3d acceleration is enabled in the XP guest, but when starting FS2002 the thing will only start in non-accelerated mode.
My configuration is fedora14 on an SMP 64bit machine, using a GTX460 with the vendor supplied driver.
One thing that is not clear is whether VB4 communicates directly with the host opengGL libraries or if it still goes throug the wineD3D hack.
and running these directX programs natively is not an option. The whole reason of running VB is to avoid that necessity and hopefully get near native throughput.
Thoughts/suggestions?
Well, it still doesn't work. dxdiag direct3d tests work for the v8 and v9 interfaces, the dialogs show full 3d acceleration is enabled in the XP guest, but when starting FS2002 the thing will only start in non-accelerated mode.
My configuration is fedora14 on an SMP 64bit machine, using a GTX460 with the vendor supplied driver.
One thing that is not clear is whether VB4 communicates directly with the host opengGL libraries or if it still goes throug the wineD3D hack.
and running these directX programs natively is not an option. The whole reason of running VB is to avoid that necessity and hopefully get near native throughput.
Thoughts/suggestions?