Altium requires DirectX Shader 3.0
Posted: 23. Mar 2010, 09:31
I have found VirtualBox to be an impressive project. I've kept track of it since version 1 and found it progressively more useful as time has elapsed.
One area, however, has been a clear weakness. That would be the ability of VirtualBox to support current Windows (XP) programs that require DirectX features. I am not a gamer. My primary use beyond email and browsing for a computer, and a large part of how I derive a living, is CAD. Of the three significant CAD programs I use, two are not usable in a VirtualBox environment because of its inability to execute required DirectX calls. The ability to provide DirectX 9.0c with shader level 3.0 support is not a luxury. It has become an absolute requirement. For too long, VirtualBox developers pretended that it did not matter. Even now that the need for DirectX capability has been acknowledged, progress is inadequate. The longer that achieving full XP level DirectX capability in Virtualbox is not made a primary priority, the further VirtualBox will get behind in the race for users ($$$). (VISTA and DirectX 10 are irrelevant and Windows 7 is next years problem.)
I am a VMWare licensee for the very reason that VMWare CAN run most of my applications that require DirectX compatibility at the XP level. It looks like VMWare is where my virtualization investment will have to continue to be made.
I won't abandon VirtualBox entirely, but until this glaring inadequacy is corrected there is no chance that I'll invest any money in it. As things currently stand, WINE does much of what VirtualBox can do, and what WINE can do, it does better. I really don't see a significantly viable future for VirtualBox, on any host, as long as its Windows graphics capabilities are so limited.
Thomas Garson
Aural Technology, Ashland, Or.
One area, however, has been a clear weakness. That would be the ability of VirtualBox to support current Windows (XP) programs that require DirectX features. I am not a gamer. My primary use beyond email and browsing for a computer, and a large part of how I derive a living, is CAD. Of the three significant CAD programs I use, two are not usable in a VirtualBox environment because of its inability to execute required DirectX calls. The ability to provide DirectX 9.0c with shader level 3.0 support is not a luxury. It has become an absolute requirement. For too long, VirtualBox developers pretended that it did not matter. Even now that the need for DirectX capability has been acknowledged, progress is inadequate. The longer that achieving full XP level DirectX capability in Virtualbox is not made a primary priority, the further VirtualBox will get behind in the race for users ($$$). (VISTA and DirectX 10 are irrelevant and Windows 7 is next years problem.)
I am a VMWare licensee for the very reason that VMWare CAN run most of my applications that require DirectX compatibility at the XP level. It looks like VMWare is where my virtualization investment will have to continue to be made.
I won't abandon VirtualBox entirely, but until this glaring inadequacy is corrected there is no chance that I'll invest any money in it. As things currently stand, WINE does much of what VirtualBox can do, and what WINE can do, it does better. I really don't see a significantly viable future for VirtualBox, on any host, as long as its Windows graphics capabilities are so limited.
Thomas Garson
Aural Technology, Ashland, Or.