sandervl wrote:For those that are interested in 3d acceleration. I've just opened up our OpenGL sources in SVN. Note that it's not complete; not even close.
But test rendering of simple OpenGL samples to an external window on the host works.
Perhaps some of you might want to reach out and help out to complete the work.
I guess it could be possible to reuse my client and server stubs even if you use a different guest/host data transmission protocol.
I think I'm done with most of the core OpenGL API and the vendor extensions.