Similar issues were discussed numerous times, but it seems like it is something new.
Freshly installed Win 10 x64, when I'm enabling 3d acceleration guest hangs with black screen and host app also stops responding. Then when i close guest window via taskbar's Close - host app also unfreezes.
I've seen other guys had problem with memory overallocation, but in my case there is plenty of system and video memory, so it can't be limiting factor.
Both regular and hardening logs are attached
Windows 10 guest hangs when 3d acceleration enabled
Windows 10 guest hangs when 3d acceleration enabled
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- Win 10 x64-Hardening-2018-09-09-19-16-15.zip
- (28.42 KiB) Downloaded 17 times
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- Win 10 x64-2018-09-09-19-16-15.zip
- (24.67 KiB) Downloaded 8 times
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- Joined: 4. Sep 2008, 17:09
- Primary OS: MS Windows 10
- VBox Version: PUEL
- Guest OSses: Mostly XP
Re: Windows 10 guest hangs when 3d acceleration enabled
It looks like some of your NVidia DLLs are unsigned, therefore they get rejected. You need to look for an upgrade or a downgrade to fully certified drivers.
Re: Windows 10 guest hangs when 3d acceleration enabled
Well, they are updated with GF Experience regularly. Could NVidia drivers be not certified?mpack wrote:It looks like some of your NVidia DLLs are unsigned, therefore they get rejected. You need to look for an upgrade or a downgrade to fully certified drivers.
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Re: Windows 10 guest hangs when 3d acceleration enabled
They forget one or two DLLs on a regular basis. It's really quite sloppy.vospix wrote:Could NVidia drivers be not certified?
Re: Windows 10 guest hangs when 3d acceleration enabled
How to tell it complains about video dlss? I can only see it complaining about tzres.dllmpack wrote: They forget one or two DLLs on a regular basis. It's really quite sloppy.
Code: Select all
e30.11a0: '\Device\HarddiskVolume9\Windows\System32\tzres.dll' has no imports
e30.11a0: supHardenedWinVerifyImageByHandle: -> 22900 (\Device\HarddiskVolume9\Windows\System32\tzres.dll)
e30.11a0: supR3HardenedWinVerifyCacheInsert: \Device\HarddiskVolume9\Windows\System32\tzres.dll
e30.11a0: supR3HardenedMonitor_NtCreateSection: NtMapViewOfSection failed on 00000000000015a4 (hFile=00000000000014b4) with 0xc0000022 -> STATUS_TRUST_FAILURE
e30.11a0: supR3HardenedScreenImage/NtCreateSection: cache hit (Unknown Status 22900 (0x5974)) on \Device\HarddiskVolume9\Windows\System32\tzres.dll [avoiding WinVerifyTrust]
e30.11a0: supR3HardenedMonitor_NtCreateSection: NtMapViewOfSection failed on 00000000000014b4 (hFile=00000000000015a4) with 0xc0000022 -> STATUS_TRUST_FAILURE
There are lots of
Code: Select all
1370.38c8: supR3HardenedMonitor_LdrLoadDll: returns rcNt=0x0 hMod=00007ff944960000 'C:\Windows\System32\OPENGL32.dll'
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- Site Moderator
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Re: Windows 10 guest hangs when 3d acceleration enabled
I can't tell for certain. However I see that the hardening log ends with a non-zero error code, and it was checking NVidia DLLs (nv*.dll) right before that, plus you said that the problem only occurs when 3D acceleration is enabled, meaning there isn't much else it could be.vospix wrote: How to tell it complains about video dlss? I can only see it complaining about tzres.dll
Re: Windows 10 guest hangs when 3d acceleration enabled
So, tried different previous versions of driver (all of them were WHQL if it makes any difference) and it doesn't helps Win 10 guest.
On the other hand tried Win 7 guest and it works perfectly with 3d acceleration enabled and WDDM or direct 3d support installed regardless of version of display driver.
Taking into account host app locks up with guest os could it be a bug in the virtualbox?
On the other hand tried Win 7 guest and it works perfectly with 3d acceleration enabled and WDDM or direct 3d support installed regardless of version of display driver.
Taking into account host app locks up with guest os could it be a bug in the virtualbox?
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- Guest OSses: Mostly XP
Re: Windows 10 guest hangs when 3d acceleration enabled
No, WHQL doesn't make any difference. WHQL is a code quality rubber stamp program run by Microsoft, which doesn't tell you anything about anything really. Code signing is about authenticating where the code came from, it involves encrypted signature/certificate data embedded in the executable - the signature identifies the author and gives a checksum (or hash) of the executable. If not present or the hash doesn't match the executable then the executable must be assumed to be unsafe.vospix wrote:So, tried different previous versions of driver (all of them were WHQL if it makes any difference)
The process involves the developer remembering (or hopefully having some more reliable procedure) to "sign" every executable with his own verified digital signature, but NVidia often forget. It's a pity because NVidia are my favorite graphics vendor, they just have this one area of sloppy management.