I still can't get Off-screen frame buffering in OGRE to work. My program crashes, caused by:
Code: Select all
capabilities->hasCapability(Ogre::RSC_FBO);
Driver
Main Driver: vm3dum64.dll,vm3dum
Driver Model: WWDM 1.0
DirectDraw Acceleration: Enabled
Direct3D Acceleration: Enabled
AGP Texture Acceleration: Enabled
Any ideas?