Here is the problem. I'm not sure if the bugs are caused by WineD3D or by incomplete OpenGL of VirtualBox.
And if I report those bugs based on VirtualBox OpenGL, will they be treated seriously ?
I thought about installing WineD3D on host, but after it hosed my VM, without ability to uninstall, I'm afraid to install WineD3D on my production desktop.
And a more direct question: What features we lacking now to support Aero in Windows Vista and Windows7 guests ? (I presume those are Vertex & Pixel shaders 2.0 - but underlying OpenGL 1.5 of VirtualBox don't support those either.)
HolgerB wrote:Hi there,Here is the problem. I'm not sure if the bugs are caused by WineD3D or by incomplete OpenGL of VirtualBox.
Then I would report them both here in the VBox bugtracker as well in the WINE bugtracker which all informations you can give.
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