Can you elaborate on this? From the release notes it appears that OpenGL is only supported in Windows-based guests. If there is some way to get OpenGL support in linux-based guests I would love to hear it!Sasquatch wrote:I just tested it with Compiz-Fusion. That's a no-go. Got the white screen. It does rotate however. It probably needs some tweaking.
3D Acceleration Support
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Oh, must have misread it then. Thought it was also available for Linux Guests. Well, that explains it at least .pcjason wrote:Can you elaborate on this? From the release notes it appears that OpenGL is only supported in Windows-based guests. If there is some way to get OpenGL support in linux-based guests I would love to hear it!Sasquatch wrote:I just tested it with Compiz-Fusion. That's a no-go. Got the white screen. It does rotate however. It probably needs some tweaking.
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VirtualBox FAQ: Check this before asking questions.
Online User Manual: A must read if you want to know what we're talking about.
Howto: Install Linux Guest Additions
Howto: Use Shared Folders on Linux Guest
See the Tutorials and FAQ section at the top of the Forum for more guides.
Try searching the forums first with Google and add the site filter for this forum.
E.g. install guest additions site:forums.virtualbox.org
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Just tried Half-Life 1 into a windows guest. Linux 64 bits host with a no real graphic card : "Mesa DRI Intel(R) 965GM 20061102"
The game is playable at 640x480, 15~30 fps. But mouse is going anywhere so I was not able to get far in the game (and had to pause the game to screenshot).
Screenshot here : http://uppix.net/d/3/b/69089886e55252b1 ... 6f134.html
The game is playable at 640x480, 15~30 fps. But mouse is going anywhere so I was not able to get far in the game (and had to pause the game to screenshot).
Screenshot here : http://uppix.net/d/3/b/69089886e55252b1 ... 6f134.html
Disable mouse pointer integration.Wiz wrote:Just tried Half-Life 1 into a windows guest. Linux 64 bits host with a no real graphic card : "Mesa DRI Intel(R) 965GM 20061102"
The game is playable at 640x480, 15~30 fps. But mouse is going anywhere so I was not able to get far in the game (and had to pause the game to screenshot).
Screenshot here : http://uppix.net/d/3/b/69089886e55252b1 ... 6f134.html
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Hi all,
Just one question about OpenGL support in a Windows XP guest on Linx host (Ubuntu 8.04).
I'd love to get OpenGL support for developing apps, but in my XP guest it seems that 3D is only working fullscreen (e.g. XP screensaver 3D examples). If I try to execute a Qt OpenGL example in a window I only get empty widgets/labels in the app, showing the backgroud of the desktop.
So is there only fullscreen OpenGL support or is it meant to be working in window mode, too?
Thanks for any hints,
AlGaN
Just one question about OpenGL support in a Windows XP guest on Linx host (Ubuntu 8.04).
I'd love to get OpenGL support for developing apps, but in my XP guest it seems that 3D is only working fullscreen (e.g. XP screensaver 3D examples). If I try to execute a Qt OpenGL example in a window I only get empty widgets/labels in the app, showing the backgroud of the desktop.
So is there only fullscreen OpenGL support or is it meant to be working in window mode, too?
Thanks for any hints,
AlGaN
Should work in windowed mode too.AlGaN wrote:Hi all,
I'd love to get OpenGL support for developing apps, but in my XP guest it seems that 3D is only working fullscreen (e.g. XP screensaver 3D examples). If I try to execute a Qt OpenGL example in a window I only get empty widgets/labels in the app, showing the backgroud of the desktop.
So is there only fullscreen OpenGL support or is it meant to be working in window mode, too?
Thanks for any hints,
AlGaN
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well glest is windowed might wanna test that one
homeworld:cateclysm has an opengl renderer (which i will test sometime in jan 09 when i get time) works in wine
also does this work? http://sourceforge.net/project/showfile ... e_id=36841
homeworld:cateclysm has an opengl renderer (which i will test sometime in jan 09 when i get time) works in wine
also does this work? http://sourceforge.net/project/showfile ... e_id=36841
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I'm running Cruchbang Linux (Based on Ubuntu 8.10) as a guest in Virtualbox 2.1.0 in Arch Linux 64 Host, and I can run glxgears and glxinfo says that I have direct rendering. I of course installed guest additions. So it seems like OpenGL is supported on Linux too, because I certainly wasn't able to do this before.pcjason wrote:Can you elaborate on this? From the release notes it appears that OpenGL is only supported in Windows-based guests. If there is some way to get OpenGL support in linux-based guests I would love to hear it!Sasquatch wrote:I just tested it with Compiz-Fusion. That's a no-go. Got the white screen. It does rotate however. It probably needs some tweaking.
It's certainly not supported on Linux, yet.doorknob60 wrote: I'm running Cruchbang Linux (Based on Ubuntu 8.10) as a guest in Virtualbox 2.1.0 in Arch Linux 64 Host, and I can run glxgears and glxinfo says that I have direct rendering. I of course installed guest additions. So it seems like OpenGL is supported on Linux too, because I certainly wasn't able to do this before.
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There's no opengl 3d acceleration support for Linux guests provided by virtualbox at the moment. Slow or fast, whatever.The MAZZTer wrote:IIRC the VirtualBox CHM says Linux OpenGL accel is really really slow ATM. Probably best just to pretend it doesn't exist until it gets faster in a future release.
If something works it means you're using software renderer.
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Google Sketchup with 3D acceleration enabled
Seems to draw quickly enough (not immediately, but after 10-15 seconds - JIT?), but now I am unable to select face(plane) by clicking. Still I can select the whole object using rectangular selection. Switching off hardware acceleration in Sketchup's options helps, but drawing goes back to slow.
Ubuntu 8.04 i386 + Windows XP + VBox 2.1.0
Sketchup 7 build 8657
Any ideas?
Alex.
Ubuntu 8.04 i386 + Windows XP + VBox 2.1.0
Sketchup 7 build 8657
Any ideas?
Alex.
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Sorry I was thinking of Linux HOSTS. Just checked the CHM and realized I had gotten a little confused.Leonid wrote:There's no opengl 3d acceleration support for Linux guests provided by virtualbox at the moment. Slow or fast, whatever.The MAZZTer wrote:IIRC the VirtualBox CHM says Linux OpenGL accel is really really slow ATM. Probably best just to pretend it doesn't exist until it gets faster in a future release.
If something works it means you're using software renderer.